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The concept of an ever-moving player is pretty neat. I also very much enjoyed the audio choices and Level-Up transition -- obvious, but not in the way.

Thank you! Glad you enjoyed it. 

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nice work. i like this.

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Thanks Sam :D

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Nice aesthetic and fun game. My only gripe would be it is hard to tell which way I am facing, and that some of the hazards look like power ups. Like I thought the white bomb thing would help me and then it exploded.


Really nice music/graphics and a fun mechanic. With more juice, power ups, and some minor UX improvements this could def be expanded on post jam!


Nice entry!

The white bomb does help you. If you lure enemies to it strategically it will destroy them. I suppose it could use some sort of indication on which way the player is facing. I had ideas for more power ups but time was not of the essence. I will do some updates after the jam voting is over. Thanks for playing!

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yeah it’s def a very polished game and a good one! Good job!


I hope you can tell my criticisms are all nitpicky:)